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Smoke grenade VFX

A small VFX I did to learn how to make smoke simulations inside Houdini.
I made a shader on UE4 for the ribbon smoke and in Photoshop I created a smoke texture to give it some noise.
And for the flipbook I did a smoke simulation on Houdini and exported as a flipbook to UE4.

Another angle of the vfx

A capture of the smoke ribbon

A capture of the smoke ribbon

Image of the smoke flipbook

Image of the smoke flipbook